المدة الزمنية 8:22

Eternium 1.5.34: ELR Mage - 155 Kara - trial run and build overview

بواسطة Boyan Batchvarov
27 500 مشاهدة
0
158
تم نشره في 2021/02/15

Had a request to record a Kara run at trial 155 - so here it is :) I've had faster runs, but this one isn't too bad... I missed some good opportunities for Thermal shock when Talisman of Storms was up, which did cost some time. Check the build I'm using in the end of the video! I'd suggest using more Life on hit against Kara than I did. Try to nova/stun/vortex Kara's minions when they start channelling their buffs. Frostbeam no longer silences them. When possible, beam after Kara's special attack, aka 'the swords'. Some changes were introduced in the last versions of Eternium: - base skill cooldowns were halved and the Ability rating formula was changed. This means that 1500 Ability is enough for me currently. - monsters become immune to crowd control more easily, so vortex and freeze are not as efficient as they used to be. I get hit more often, which is why I play a bit more cautiously and upped my toughness. - some monsters (liches - the skeleton mages) are moving really fast now. - bosses/Kara's maidens are also affected by the crowd control and beam silencing change. As a whole, gameplay is a bit more chaotic, and I recommend running with higher vitality/armor/LoH than before. If you are new to the game, check the Mage Guide in the Eternium Official Forum: https://forum.makingfun.com/forum/eternium/mage/182726-elr-mage-tutorials#post182900

الفئة

عرض المزيد

تعليقات - 30